Compare Frame Rates in Split Screen – Scrolling & Panning

This animation demonstrates panning & scrolling in games and software. It shows human-visible improvements of higher frame rates, espeically on high refresh rate displays.

  • Higher frame rates have less display motion blur, resulting in better motion quality.
  • This is a popular TestUFO demo seen at conventions and trade shows. As seen at CES and DisplayWeek!
  • Large frame rate differences (4x+) are more human visible with faster pixel response (near 0ms GtG). See GtG versus MPRT.
  • See photos of 120 fps vs 480 fps for examples of major differences in human-visible motion blur.

Blur Busters Services: For assistance in setting up this demo at a convention, contact Blur Busters. Custom-made TestUFO demos can be created for your needs.